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ScrumM - Version: 1
Scrum Master
2 days course
Description
As more and more companies find that the classic waterfall approach for project man-agement does not fit their reality, Agile methodologies emerge as the best solution in the current dynamic project environment, where in many cases not all requirements are clear before the project starts and change requests are inserted often during devel-opment. Not less important is the fact that people have come to realize that the ability to estimate development efforts accurately is limited, at best. Scrum is the practical way of implementing the Agile approach and the focus of this course. The course covers the Scrum framework and includes real life situations simulations and exercis-es, through which Scrum principles are practiced and important insights are reached. The course certifies participants as Certified Scrum Masters.
Intended audience
Team members, managers, Project managers, developers, testers, DBAs.
Prerequisites
None. Knowledge in Agile – an advantage.
Topics
The history of Agile
Agile frameworks (Scrum, XP, FDD, DSDM)
Description of the general project management life cycle
Brainstorming session regarding specific project pains (the list of "pains" is hanged on the wall and is reviewed during the workshop while verifying that Scrum can indeed provide a solution to each item)
What if analysis tools
Advanced functions
Introduction to Scrum
Waterfall vs. Agile
Pros and cons of each methodology
Agile manifesto
The project iron in Scrum
The principle of Scrum
Practices of XP
User stories – definition, description, epics, themes, the iceberg effect
Product backlog, prioritization techniques
Sprint
Sprint backlog
Planning & estimation
The main problem
The four Scrum rules of estimation
The chart of effectiveness
Food estimation exercise
Multiple PO exercise
Ideal Scrum user points
Relative Scrum user points
The hostage dilemma description + exercise
Planning poker exercise
How to proper plan – best practices
Capacity handling of a team (known, unknown-known, unknown-unknown)
Roles & responsibilities
Scrum team
Scrum master
Product owner
Stakeholders
Users
Command & control exercise
Work in small scrum teams to solve common issues (a team member that is constantly late for a daily, waterfall sprints, daily every other day, etc.)
Definition of done – the definition, the importance of it, the guardian
Pigs & chickens (and the Israeli version: the hosts and the guests)
Ceremonies
Review meeting
Retrospective meeting
Planning meeting
Scrum standup meeting
Scrum of Scrum (SoS) meeting
Sprint celebration meeting
Simulations of all the meetings
Artifacts
Burn down chart
Sprint backlog
Product backlog
Product burn down chart
Team signature
Task board
Visual board
Challenge board
Domain chart
Territory chart
Future Scrum Stock Exchange
Assimilation of Scrum
Assumptions
Prerequisites
Scrum smells
Summarizing exercise
Creating a release backlog
Working on a project in Sprints
Simulating Scrum Daily meetings
Simulating Review meetings
ScrumM Course
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